Package-level declarations
Types
The rendering contract for a single item within a headless connected-button layout (Structure layer).
The rendering contract for a single item within a headless connected-card layout (Structure layer).
The rendering contract for a single item within a headless connected-chip layout (Structure layer).
Rendering contract for one item in ConnectedIconButtonRow.
Functions
A headless overlapping avatar row layout (Structure layer).
A headless vertically connected button layout (Structure layer).
A headless grid of connected buttons laid out in equal-width cells across a fixed number of columns (Structure layer).
A headless horizontally connected button layout (Structure layer).
A headless vertically connected card layout (Structure layer).
A headless grid of connected cards laid out in equal-width cells across a fixed number of columns (Structure layer).
A headless lazily-composed vertically connected card layout (Structure layer).
A headless lazily-composed grid of connected cards laid out in equal-width cells across a fixed number of columns (Structure layer).
A headless horizontally connected card layout (Structure layer).
A headless vertically connected chip layout (Structure layer).
A headless grid of connected chips laid out in equal-width cells across a fixed number of columns (Structure layer).
A headless horizontally connected chip layout (Structure layer).
Headless horizontal layout for connected icon buttons.
A headless horizontally connected toggle row layout (Structure layer).
Headless virtualized table structure with optional sticky header and stable row identity. Styling, cells, selection, sorting, and interaction are entirely supplied by slots.